Westworld S4
Role: Layout Artist, Ingest, Camera Animation, Object Tracking, Proxy GEO Modeling
I had the opportunity to work on Emmy Award winning HBO show, “Westworld.” I was able to assist with the game map seen in the first two videos below. We wanted to create a game like projection with updating buildings to help revel key information. Additionally, I helped with layout, point ingest for the “game like” world scenes, and depth pass meshing.